We started writing music in 1990 for games (SWIV on the Amiga for geek aware!) and worked our way up to run the music and sound department for Sony Computer Entertainment Europe before leaving in 2001, winning awards for writing music for unusual instruments, orchestras and choirs when the characters from those games were only a few pixels high! We studied orchestration, jazz harmonies and discovered a love of world music so started developing a sound that combined elements of all three.