Level 195: Jason Graves (Moss: Book II)

Composer Jason Graves talks about his music for Moss: Book II, a VR game where the player helps a mouse named Quill save her homeland from evil. The score has numerous solos for various wind instruments, like flute, oboe, English horn and Irish penny whistle. Jason also mentions the baby grand piano he bought and…

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Level 194: Nick Roder (Roadwarden)

Composer Nick Roder talks about his music for Roadwarden, an illustrated text-based RPG released in September (2022). Since the game is text-based, the music functions a bit differently than game music often does, allowing Nick to stretch tracks out over longer periods of time. It’s very melancholic music – deeply introspective, calm… maybe a bit…

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Level 193: The Game Brass (Brass Effect)

The Game Brass are a team of seven musicians on a mission to share video game music in a brassy way. Six of them are performers: John Robert Matz (who’s been a recurring Level guest), Robby Duguay, Danny Flam, Daniel Romberger, Alex Hill and John Stacy. The seventh, Thomas Kresge, is The Game Brass’s arranger…

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Level 192: Phill Boucher (HEROish, Fortnite)

Composer Phill Boucher wrote a fantastic score for HEROish, a new castle defense game on Apple Arcade. It’s an amalgamation of Celtic instruments, a full-orchestra and some hardcore metal guitar. He calls it “Celtic metal plus” and the description is appropriate. Definitely take a few moments to check out this score video if you want…

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Level 190: Ben Hanson, Kyle Hilliard (MinnMax, GameSpot)

Ben Hanson and Kyle Hilliard are serious content creators in the world of video game media. They have a media empire of sorts here in Minneapolis at MinnMax, with weekly podcasts and videos, a vibrant Discord and a variety of events. They met years ago as colleagues at Game Informer magazine (published here in Mpls)…

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Level 189: Alina Matson (Fitment, Glossbird)

Alina Matson is the founder of Glossbird, a Minneapolis-based game developer making a game called Fitment. Alina and her company are making a social micro-fitness game, described as Animal Crossing meets Duolingo for exercise. It isn’t out yet, although it will be hitting early-access soon! Fitment’s release is expected in 2023, and now you can…

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Level 187: Zac Tiessen (StarCraft 2 UED: First Light)

I loved talking with Zac Tiessen. He’s a phenomenal guitar player (look him up on YouTube for sure). He’s just composed the soundtrack for a StarCraft II mod called UED: First Light, a prequel to the StarCraft universe. Zac’s music matches the epic expanse of the cosmos he scored, with an epic orchestral style and…

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Level 186: Kristofer Eng (It Takes Two, Elias Software)

Composer Kristofer Eng‘s music for It Takes Two is fantastic. For the most part, it’s cinematically orchestral, with other styles heard depending on the level in the game. The game is a 2-player puzzle/adventure platformer, where you play as the parents to a girl named Rose. Her parents are planning to divorce, and Rose doesn’t…

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Level 185: Meena Shamaly (Old World, Game Show)

Meena Shamaly is a singer, an instrumentalist, a composer, a radio host and a performance poet. While not a definitive list of his artistic talents, it’s a list relevant to our conversation we had at the end of July. So, we talk about how he sang, played oud and served as an Arabic music and…

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Level 184: Will Savino (Souldiers)

Composer Will Savino talks about his music for Souldiers, a metroidvania platform puzzler with RPG elements, pixel art and a retro-ish soundtrack. So much music in this game! It was fun to talk about it with Will! Also, Will composes loads of music for tabletop gaming, a topic I haven’t explored very much, and was…

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Level 183: George Sanger (Wing Commander, The 7th Guest)

A few things about my conversation with George Sanger. It’s the longest single-interview episode in my 11 years as a podcaster, and the interview itself flew by. I felt like each question could’ve been its own episode. I kept wanting to turn the page and discover more. Alas, we barely scrape the surface of this…

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Level 182: Joel Schoch (Far: Changing Tides, Far: Lone Sails)

Joel Schoch‘s music for the Far series of games is truly wonderful (Far: Changing Tides from 2022 and Far: Lone Sails from 2018). I can’t recommend it highly enough. Joel does a laudable job scoring the open, watery worlds in both games. An abundance of live instruments but with respect for the, well, “simplicity” that…

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